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Boss ANMC


NMC's


Name
HP
EXP
BP
MP
Attacks/Characteristics
Bass
1
6
36
1
They just lie there, so you only have to avoid stepping on them or getting too close. 
Appear only on the Akropolis Garden bridge.
Bat
1
5
18
1
They fly in your face, and are very difficult to kill once they get on you. 
Use a Flare or Pyrokinesis to kill them easily.  First appear at the Akropolis Tower.
Black Beetle
280
15
53
1
Very tough.  Use a strong PE or a powerful weapon on them.  First appear in Neo Ark.
Caterpillar
80
6
28
1
They fall on you and leap at you.  Harder to kill once they get close.  PE works best. 
First appear at the Akropolis Tower.
Green Amoeba
80
12
86
8
Inflict silence.  Can only be killed with the baton, PE, or a shotgun with Firefly shells. 
First appear in the shelter.
Maggot
160
16
68
1
These fall on you and jump at you.  Use a Fire PE for best results.  First appear in the shelter.
Moth
1
2
18
1
Inflict darkness.  Shoot them from a distance, or use a Combat Light or Flare. 
First appear at the Akropolis Tower.
Rat
18
4
22
1
Inflict poison.  Easily killed, but sometimes hard to target.  First appear at the Akropolis Tower.
Red Amoeba
280
16
420
30
Inflict silence.  Can only be killed with the baton, PE, or a shotgun with Firefly shells. 
Necrosis is the best attack.  First appear in the shelter.
Scorpion
68
20
8
1
Inflict poison, even after death.  Avoid pools where they were killed.  Use a shotgun or
Combustion on them.  First appear in Dryfield.


ANMC's

Name
HP
EXP
BP
MP
Attacks/Characteristics
Creeping Stranger
250
15
48
1 Deformed, one-armed creatures.  They move slowly across the floor.  PE works well.
Bone Suckler
1
6
20
3
These explode when touched.  Stay back from them, and shoot them once. 
First found in Dryfield.
Gray Stalker (Boss)
450
500
200
15
Stays invisible much of the time.  Hangs from the ceiling, running back and forth and swiping at you.  Try to knock it from the ceiling with a PE, and then shoot it when it's on the ground.
Desert Chaser
200
75
50
4
These like to knock you down.  Dodge to make them run into a wall when they charge at you, then shoot at them when they're down, or use a PE.
Bog Diver
240
70
88
3
They live in water, and shoot lightning at you when they surface.  Easily killed with Pyrokinesis.  First appear in the shelter.
Slouch
120
12
36
1
They crawl along and slash at you.  Necrosis works well on them.  First found in the shelter.
Mind Suckler
50
12
36
2
This is the giant mosquito of the ANMC world.  They can be shot down easily, but once they draw blood from you, they seem harder to take out, so keep back from them.  First found in Dryfield.
Glutton I (Boss)
3000
500
200
100
Can poison and paralyze you.  Uses a vacuum attack to try to suck you up.  Stay back from it and use Grenades when its mouth is open.
Glutton II (Boss)
3000
700
200
100
Second form.  Its attacks are the same, so stay back from it.  Lead it into the garbage compressor and squeeze it to death to finally defeat it.
Proto Generator (Boss)
500
200
100
100
Protected by Watchers, which need to be eliminated first.  It's not too difficult to kill after that, as it cannot move to attack you.  Found in Neo Ark.
Beta Generator (Boss)
750
400
200
100
Protected by Watchers, so defeat them first.  Easily killed with Grenades or a strong PE.  Found in Neo Ark.
Burner (Boss)
4650
2000
1000
100
It will breathe flames, smack you, and squeeze the HP out of you.  Grenades are a must for this boss.  Fought on the Dryfield motel balcony.
Puppet Stinger (Boss)
4000
1000
500
100
Like the Brain Stinger, except much bigger and tougher.  Apparently being controlled by Eve.  Shoot out the speakers before tackling the boss.  Powerful weapons are important here, because this thing has a lot of HP.  Found in Neo Ark.
Sea Diver (Boss)
2000
400
1000
15
Like the Bog Divers, it should be attacked with Pyrokinesis.  Found in the Neo Ark Submarine Gallery.
Scavenger
85
10
62
2
Big ears, lots of teeth, and strong legs, which are apparently attached to the head.  They jump up and down, and trash things.  Try to catch them in a group and use Combustion.  First found in Dryfield.
Grin Stranger
160
42
48
4
These just aren't very bright.  They have slow reflexes, and go down easily.  First found at the Akropolis Tower.
Skull Stalker
1
2
32
1
They are just heads, so they can't attack.  They will explode if you step on them, so don't get too close.  Shoot them from a distance, and the explosion will damage nearby ANMC's.  First found in the shelter.
Brute
280
152
102
5
Slow, but with an incredily long reach.  Combustion works very well.
Greater Stranger (Boss)
350
300
200
30
The woman in the Parthenon Cafe transforms into this boss.  Keep a table between you and the boss, and fire away at it.
Mad Chaser
110
20
40
1
These one-armed, wild-faced corpses will lie on the floor cackling when you shoot at them.  Keep your distance, because they can fling themselves at you.  A good weapon will take them out quickly.  First found in Neo Ark.
Mossback 450
204
152
6
A tougher version of the Brute.  Stay back and use a Fire PE on it.  Don't get close, because of their long reach.  First found in the shelter.
Chaser Zombie (Boss)
2500
500
300
30
The second form of the cavern boss.  Very strong, and will run you down. 
Use Grenades, or the battle will take a very long time.
Ivory Stalker (Boss)
1000
600
300
15
A bigger and better version of the Gray Stalker.  It likes to stay invisible and hang from the ceiling, and it can cause paralysis.  Lead it into the lighted room at the end of the tunnel to fight it.  It can be stunned with Flares or the P229 flashlight.  Attack it hard while it's stunned.  Found in the mine's Secret Passage.
Blood Suckler
1
8
28
4
These will explode when touched, so keep your distance.  First found in Dryfield.
Lesser Stranger
180
42
82
4
Like a small version of the cafe boss.  Stay at range and fire till they go down.  First found at the Akropolis Tower.
Horned Stranger
420
115
200
5
The toughest stranger type.  They are quick and have high HP.  Use a weapon with rapid fire or a strong PE to take them out.
Zebra Stalker
180
106
36
5
These things fade in and out, so target them and attack quickly when you can see them.  Use a shotgun or Combustion on them.  First found in Dryfield.
Brain Stinger
400
105
158
8
Formerly human.  Can paralyze and poison you, and heal themselves.  Use a powerful weapon or a strong PE.  First found in the shelter.
Sucklerceph
70
6
12
3
They look like three fused heads.  They roll quickly and explode on impact.  Stay back from them and use a Fire PE on them.
Odd Stranger
180
34
34
3
These have goofy faces and bad haircuts.  They are slow-moving, but don't let them get close enough  to touch you.  A few shots should take care of them.  First found at the Akropolis Tower.
Blizzard Chaser (Boss) 500
300
200
10
Races around in circles and dashes at you.  Use Grenades on it.  Found in the Mine Cavern.


MACHINES

Name
HP
EXP
BP
MP
Attacks/Characteristics
Watcher
70
15
0
0
Motion detectors, placed throughout the shelter as security devices.  They can cause status effects, and will shoot at you until you get rid of them.  There are often several in a room.  Stay back and use a long-range weapon.
Derangement Speaker
200
150
0
0
These drain MP, so take them out quickly with a powerful weapon.  They occur infrequently, and only in the shelter.


GOLEMS

Name
HP
EXP
BP
MP
Attacks/Characteristics
Bishop Golem
800
400
2500
7
It will initially grab you from behind and squeeze, and it can paralyze you.  Back into a corner so it can't get you from behind again.  Use Metabolism as needed, and target the golem when it is visible.  Use a  tough weapon or a Fire PE against it.  It will probably need another shot or two even after it falls to the floor.  First found in the shelter.
Knight Golem
600
300
1000
6
Similar to the Bishop Golem, but quicker.  Back into a corner and use Metabolism.  A shotgun or Fire PE is helpful here.  Remember to take another shot once it has fallen.  First found in the shelter.
King Golem No. 9 Night Option (Akropolis)
1600
500
800
30
He shoots paralysis grenades at you, and carries a flaming sword.  Use electricity and grenades against him.  Found on the Akropolis Tower catwalk.
King Golem No. 9 Desert Option (Dryfield)
1100
800
300
50
He's easier this time.  Just run from one corner of the room to the other, shooting at him or using a Wind PE.  Found in the Dilapidated House in Dryfield.
Pawn Golem
425
125
100
5
The weakest of the golem soldiers, which isn't saying much.  Can cause status conditions.  Stay back and use a strong weapon on it.  First found in Neo Ark.
Rook Golem
482
250
400
8
A little stronger, and somewhat harder to kill.  Use a shotgun or something more powerful on it.  First found in the shelter.


FINAL BOSSES

Name
HP
EXP
BP
MP
Attacks/Characteristics
Ultimate Being
?
?
?
200
Destroy its outlying parts before the main part for the maximum BP and EXP.  Grenades are nice to have here.  When you see it open a section in its middle, try to run to the side.  It is about to fire a painful blast.
Eve
?
?
?
100
Very fast.  Stay off the bridge, and keep your distance.  A good supply of grenades, used in conjunction with Energyshot, can make this battle much easier.  A strong PE is also good, but don't depend on it entirely.