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The
Town of Jova to Berkeley Mansion
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The enemies right outside the town of Jova are a bunch of wimps. The
Skeletons can only take one hit and just move back and forth, and the Werewolves do the
same, except they jump at you if you get too close and come after you if you manage to get
past them. Two strikes with your Leather Whip is enough to send them packing. Be sure to
collect any hearts they leave behind to gain money and experience. |
When you pass the forest, you'll end up at a bridge. Don't proceed too
quickly here, or you could have a Fish Man jumping up from the water right beneath you.
These guys can be defeated easily once they're on land, but watch out for the fireballs
they spit at you. And don't forget that Simon never learned how to swim; falling in the
water means instant death. Keep that in mind when you're in a town as well, as there's
always water there, too. |
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It's inevitable that night will eventually fall, which is always preceded
by this message. Nightfall has both a good side, and a bad side. The good side of
nighttime is that the rewards (hearts) you get from defeated enemies tend to be greater.
If you normally get a small heart, you'd now get half a large heart. If you normally get
half a large heart, you'd now get a full large heart. |
The bad side is that during nighttime the enemies can take twice as much
punishment as they normally could. It still shouldn't cost you too much effort to proceed,
however. By the way, those purple parts in the lower section of this screenshot are poison
marshes. You can cross them, but if you do your movement will be slowed and your energy
will gradually decrease. |
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Just keep proceeding straight on, not taking any stairways you come
across, and you'll end up at Berkeley Mansion, where the first of Dracula's missing body
parts can be found. It doesn't matter if you enter during night or day, the enemies within
are always the same difficulty. Also, remember that time stops when you're inside a
mansion, so when you leave it'll be still the same time as when you entered. |
Welcome to Berkeley Mansion! In each mansion, you first have to find the
merchant who sells Oak Stakes and buy one from him, then find the glowing orb, use the
stake on it, and grab the bag inside to get one of Dracula's body parts. This is what the
mansion looks like when you first enter... if you forgot to equip the White
Crystal. But if you do have it equipped... |
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A previously invisible platform will appear! Note that it's perfectly
possible to jump on the platform without seeing it, but let's not make this any harder
than it has to be. As for enemies in this area... you can see the Knight up there, who
doesn't do much except charge you with his lance. The Skeletons here have swords and
shields, but other than that, most of them are the same as regular Skeletons, though some
can jump and throw their bones at you. |
Other enemies include annoying little drops of slime that jump around on
the ground and ceiling, and the swift Gargoyle, who'll jump around unleashing two
fireballs at once. But the real annoyance in the mansion are fake floors, which usually
span two blocks. If there are Skeletons around, watch their movements carefully. If they
suddenly turn around when there's apparently still a floor for them to walk on in front of
them, that floor is fake. |
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First thing you should do in the mansion, is go up as far as you can,
watching out for the fake floor in the previous screenshot. If you do fall through and
keep going right, you'll end up here, where there's a Clue to Dracula's Riddle hidden in
the wall. You can't get it without Holy Water, though. Not that it matters, as you can
read all the clues in the Clues Section. Oh, and yes, those
spikes hurt, of course. They don't cause instant death, but they hurt a lot. |
When you make it all the way to the far top-right, walk off the screen for
your first encounter with the Skeleton Warriors that jump around throwing bones at you.
Bones that burst into flames for some reason when they touch the ground. Also, you can now
see the Oak Stake merchant below you. Proceed on further and make your way towards him
from the other side to buy one of them stakes. Oh, and make sure you have the 50 hearts to
pay for it. |
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After getting the stake, all you have to do is proceed downwards as far as
you can, then keep going until you reach the orb. But wait! Trap floor alert! Check the
screenshot. There's one right in front of you. You can tell by watching the
Skeleton as it proceeds, it won't pass the pillar but turn back instead. So jump the two
blocks beneath the pillar to avoid having to find way your way back here all over again
from the start. |
Now the orb is right in front of you! Select the Oak Stake from your
inventory, hold up and press B, and... don't miss the dang orb! ;) You wouldn't want to
have to shell out another 50 hearts for a replacement, after all. Now grab the bag that's
left behind and you'll obtain Dracula's Rib! |
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And you just gotta love their way with words. :) Anyway, you just did what
you came here to do, so you can leave... but I highly recommend staying a while to at
least get to level 1 if you haven't already. You won't be able to go beyond level 1 yet,
but after that I still recommend you hang around for a while to get the maximum amount of
money you can get, 256 hearts. It takes a while, but you'll be doing yourself a huge
favor. |
Oh, and if you select the Rib in your inventory, you will now have a
shield when you stand still. It will protect you from the fireballs, the whole fireballs
and nothing but the fireballs. How the heck holding a rib creates a shield is beyond me,
but let's just be glad that it does, okay? Now then, time to get out of the mansion... go
back the way you came or you can take a shortcut by letting yourself fall through that
trap floor you passed earlier. |
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