|
Enemies
Here's a listing of all the creeps you'll be up against, divided in
enemies in outside areas, enemies in towns (only at night), enemies in mansions, and
bosses. Each list has the enemies in the order in which you'd be most likely to encounter
them.
The listed HP is the exact amount of times you'd need to hit the enemy
with the Leather Whip in order to kill it, so divide the listed number appropriately if
you're using a different whip (see Items).
Dam indicates how much damage you will receive if the enemy touches you
when you're level 0. Adjust this number appropriately if you're a different level (see Levels & Experience). Fireballs and other ranged attacks
always do 2 damage (at level 0) if you're hit by them, unless otherwise indicated.
Heart shows what type of Heart of the enemy usually drops when defeated:
Small, Half or Large.
Regular enemies
You'll encounter these enemies in the outside areas. At night, their HP
is doubled, and, if they don't already usually drop Large Hearts, they drop a grade of
Heart better, meaning that those who'd normally drop Small Hearts will drop Half Hearts
instead, and those who'd normally drop Half Hearts will drop Large Hearts instead. The
only exception are Two-Headed Creatures - they always drop Half Hearts.
Enemy |
Pic |
HP |
Dam |
Heart |
Ranged Attack |
Area |
Skeleton #1 |
|
1 |
2 |
Small |
None |
Jova Woods, South Bridge, Veros Woods |
Wolf Man |
|
2 |
2 |
Small |
None |
Jova Woods |
Fish Man #1 |
|
1 |
2 |
Small |
Fireball |
South Bridge, Veros Woods |
Skeleton #2 |
|
1 |
2 |
Small |
None |
Veros Woods |
Skeleton #3 |
|
2 |
2 |
Small |
None |
Veros Woods, Dabi's Path, Aljiba Woods |
Spider |
|
2 |
2 |
Small |
Web |
Veros Woods, Aljiba Woods |
Vampire Bat |
|
2 |
1 |
Small |
None |
Dabi's Path |
Ghostly Eyeball |
|
2 |
1 |
Small |
None |
Dabi's Path, Yuba Cave |
Skeleton #4 |
|
2 |
2 |
Small |
None |
Yuba Cave |
Zombie Hand #1 |
|
8 |
2 |
Small |
None |
Camilla Cemetery (left) |
Two-Headed Creature #1 |
|
4 |
3 |
Half |
Fireball |
Belasco Marsh |
Wolf |
|
4 |
2 |
Small |
None |
Belasco Marsh |
Mud Man #1 |
|
4 |
4 |
Half |
Fireball |
Belasco Marsh |
Ghastly Leech #1 |
|
4 |
2 |
Small |
None |
Belasco Marsh |
Two-Headed Creature #2 |
|
4 |
3 |
Half |
Fireball |
Dead River |
Fish Man #2 |
|
4 |
2 |
Small |
None |
Dead River |
Fish Man #3 |
|
4 |
2 |
Small |
None |
Dead River |
Two-Headed Creature #3 |
|
4 |
3 |
Half |
Fireball |
Dead River |
Eagle #1 |
|
4 |
3 |
Small |
None |
Denis Marsh |
Mummy #1 |
|
4 |
8 |
Large |
None |
Denis Marsh |
Pirate Skeleton #1 |
|
4 |
4 |
Half |
None |
Denis Marsh |
Man-Eating Plant #1 |
|
4 |
8 |
Large |
Fireball |
Denis Marsh |
Medusa Head #1 |
|
4 |
2 |
Small |
None |
Denis Marsh |
Slime #1 |
|
4 |
4 |
Small |
None |
Sadam Woods |
Dragon Bones #1 |
|
4 |
3 |
Half |
Fireball |
Sadam Woods |
Skeleton #5 |
|
4 |
2 |
Small |
None |
Sadam Woods |
Freddie |
|
4 |
4 |
Half |
None |
Sadam Woods |
Zombie Hand #2 |
|
8 |
2 |
Small |
None |
Storigoi Graveyard |
Dragon Bones #2 |
|
8 |
3 |
Half |
Fireball |
Storigoi Graveyard |
Skeleton #6 |
|
8 |
2 |
Small |
None |
Storigoi Graveyard |
Slime #2 |
|
8 |
4 |
Small |
None |
Storigoi Graveyard |
Pirate Skeleton #2 |
|
8 |
4 |
Half |
None |
Jam Wasteland |
Mummy #2 |
|
8 |
8 |
Large |
None |
Jam Wasteland, Wicked Ditch |
Skeleton #7 |
|
16 |
2 |
Small |
None |
Lower Road |
Skull |
|
16 |
2 |
Small |
None |
Lower Road, Debious Woods |
Flame Thrower |
|
16 |
3 |
Half |
Rolling Fireball |
Debious Woods |
Slimey BarSinister #1 |
|
16 |
2 |
Half |
Fireball |
Joma Marsh |
Ghastly Leech #2 |
|
16 |
2 |
Small |
None |
Joma Marsh |
Slimey BarSinister #2 |
|
16 |
2 |
Half |
Fireball |
Joma Marsh |
Skeleton #8 |
|
16 |
2 |
Small |
None |
Joma Marsh |
Slime #3 |
|
8 |
4 |
Small |
None |
Camilla Cemetery (right) |
Man-Eating Plant #2 |
|
8 |
8 |
Large |
Fireball |
Wicked Ditch |
Harpy |
|
8 |
8 |
Large |
None |
Wicked Ditch |
Medusa Head #2 |
|
8 |
2 |
Small |
None |
Wicked Ditch |
Skeleton #9 |
|
16 |
2 |
Small |
None |
North Bridge, Dora Woods |
Fish Man #4 |
|
16 |
2 |
Small |
Fireball |
North Bridge |
Two-Headed Creature #4 |
|
16 |
3 |
Half |
Fireball |
Dora Woods |
Fish Man #5 |
|
16 |
2 |
Small |
Fireball |
East Bridge |
Skeleton #10 |
|
16 |
2 |
Small |
None |
Denis Marsh |
Mud Man #2 |
|
16 |
4 |
Half |
Fireball |
Denis Marsh |
Mummy #2 |
|
16 |
8 |
Large |
None |
Vrad Graveyard |
Eagle #2 |
|
16 |
3 |
Small |
None |
Vrad Graveyard |
Pirate Skeleton #3 |
|
16 |
4 |
Half |
None |
Vrad Graveyard |
Town enemies
The inhabitants of towns are only out during the day. At night, these
enemies come out.
Enemy |
Pic |
HP |
Dam |
Heart |
Town |
Zombie #1 |
|
2 |
2 |
Half |
Town of Jova |
Zombie #2 |
|
4 |
2 |
Half |
Town of Veros |
Raven #1 |
|
4 |
1 |
Half |
Town of Veros |
Zombie #3 |
|
8 |
2 |
Half |
Town of Aljiba, Town of Aldra, Town of Ondol |
Zombie #4 |
|
16 |
2 |
Half |
Town of Doina |
Raven #2 |
|
16 |
1 |
Half |
Town of Yomi |
Mansion enemies
These are the monsters guarding the mansions containing Dracula's body
parts. Time stops when you're inside a mansion, and, unlike the areas outside, the
monsters will be just as strong during the day as they are during the night.
Enemy |
Pic |
HP |
Dam |
Heart |
Ranged Attack |
Mansion |
Knight #1 |
|
2 |
3 |
Half |
None |
Berkeley Mansion |
Skeleton Warrior #1 |
|
2 |
2 |
Half |
Bones (or none) |
Berkeley Mansion |
Gargoyle #1 |
|
2 |
4 |
Large |
Double Fireball |
Berkeley Mansion |
Mansion Slime #1 |
|
1 |
2 |
Small |
None |
Berkeley Mansion |
Knight #2 |
|
4 |
3 |
Half |
None |
Rover Mansion |
Skeleton Warrior #2 |
|
4 |
2 |
Half |
Bones (or none) |
Rover Mansion |
Gargoyle #2 |
|
4 |
4 |
Large |
Double Fireball |
Rover Mansion |
Mansion Bat |
|
4 |
2 |
Half |
None |
Rover Mansion, Brahm's Mansion |
Knight #3 |
|
8 |
3 |
Half |
None |
Brahm's Mansion |
Skeleton Warrior #3 |
|
8 |
2 |
Half |
None |
Brahm's Mansion |
Mansion Slime #2 |
|
4 |
2 |
Small |
None |
Brahm's Mansion |
Gargoyle #3 |
|
8 |
4 |
Large |
Double Fireball |
Brahm's Mansion |
Knight #4 |
|
16 |
3 |
Half |
None |
Bodley Mansion |
Skeleton Warrior #4 |
|
16 |
2 |
Half |
Bones (or none) |
Bodley Mansion |
Mansion Slime #3 |
|
8 |
2 |
Small |
None |
Bodley Mansion |
Knight #5 |
|
32 |
3 |
Half |
None |
Laruba Mansion |
Skeleton Warrior #5 |
|
32 |
2 |
Half |
Bones (or none) |
Laruba Mansion |
Mansion Spider |
|
32 |
2 |
Half |
Web |
Laruba Mansion |
Bosses
There's only three in the whole game, none of which will probably give
you huge amounts of trouble.
Enemy |
Pic |
HP |
Dam |
Ranged Attack |
Boss of... |
Death |
|
128 |
12 |
Sickles (3 damage) |
Brahm's Mansion |
Camilla |
|
256 |
12 |
Bloody Tears (4 damage), that explode into Fireballs (2 damage) |
Laruba Mansion |
Dracula |
|
256 |
20 |
Energy Bolts (12 damage) |
Castlevania |
|
(c)2006 RPGClassics.com. All materials are copyrighted by their respective authors. All games mentioned in this site are copyrighted by their respective producers and publishers. No infringement on any existing copyright is intended. All rights reserved.
|
|