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Walkthrough: Battle with Saiyans
MAP:
Wait a minute! Before Goku leaves, he has to fight King Kai! This battle is pretty simple even though King Kai is much stronger than Goku. If you don't
win the first round, and you shouldn't, you can win the second round easily. Goku's HP is replenished each time he loses, but King Kai's HP remains the same
until you defeat him. When you do, you get an astounding 5600 BP. This will
make Goku far stronger than King Kai, but not as strong as the Saiyans that are coming
to Earth.
Goku contacts Kame and tells him to call Shenlon, so he and Bulma do. Goku starts heading back after bidding farewell to King Kai. At this time, the
Saiyans arrive. This is bad news. Nappa "greets" the planet by destroying a city. Vegeta uses his scouter to try and find the power that defeated Raditz,
but he can't find it. Goku is still in another dimension, so his scouter can't trace through to him. Until then, he decides to explore to find whatever power
he can to destroy and take over the planet.
MAP:
1. Mr. Popo's House 2. Chichi's House 3. Saibaimen 4. Nappa 5. Vegeta
Enemies in this location: Pumpkin, Onion, Brock, Cucumber, Kaiware, Saibaiman Bosses in this location: Saibaiman x6, Nappa, Vegeta Items in this location:You can get the Mr. Popo and Chichi cards if you go to their houses.
You will now be able to play as the Z-Fighters. You are in the southwest corner. I suggest you train for the battle that you are going to have to fight.
Nappa's power level is about 4000, so if you want to beat him without losing any members of your team, you should train to about 4500 for each character. This
will help tremendously in your fight against him and Vegeta. In this area, you will be able to gain about 56 BP per battle. The enemies here are easy and hard
at the same time in that the hard ones appear in groups with the easy ones.
Your first battle (with the exception of the other ones you fought with Kaiware, etc;) is your battle against 6 Saibamen. If you have a power level of
4500 like I did as a result of training so much at Garlic Jr.'s castle, you will
take these guys out without any problem at all. If you don't, your power leevl will
be somewhere up there, so you should attack using strong cards and KI attacks. Since Piccolo will be the strongest one in your group, use his Ray Cannon on one
of the Saibamen and have everyone else attack the others. This probably won't kill
the first Saibaman, but it will take away a good portion of their HP, and your other characters will have probably killed the second. Now, use someone weak
to finish off the first Saibaman and kill number 3 with everyone else. Do the same with 4 through six and you will win easily.
If you happened to have a hard time with this battle, don't worry, because there is a Healing House just after it. Go inside and heal everyone back to full
health. Then, continue south to fight Nappa.
Even though Nappa looks like a complete idiot, he's still pretty powerful. That's not something to worry about, though, because Goku's BP is double the amount
of Nappa's. Speaking of Goku, who rejoins you at this battle, you will notice that Goku has many new attacks, including the Energy Ball attack. This attack
can take away about 500 HP from Nappa it if is used with the right card. You might
not be able to use this attack because Goku has not been healed since your fight with
King Kai. Use a Mr. Popo card on him to heal his BE. Nappa can deal some painful
blows if you have a small defense card, but that's not too big of a deal because he will be taken down easily with Goku's new power and the combination of
everyone else's.
After winning, assuming that you did (and you should have), go back to the Healing House. This will heal Goku's HP and the rest of the HP that everyone
else needs to be healed before the fight with Vegeta. Then, head south to a turn in the path. If you continue south here, you will find a minigame to win
some cards that will help you greatly in this fight. Otherwise, if you already have some Grandpa cards, at least one Shenlon, many Mr. Popo's, and any of a
couple Healing cards, you will be set. You will need Mr. Popo's ability to heal
BE so you can recharge Goku's BE after every two rounds.
Regardless of your choice, you will have to head north and battle Vegeta. His power level is at 18000 so you can imagine that this will not be an easy battle.
He can deal up to 150 damage, and everyone else, with the exception of Goku, can
deal about 10. Be sure to use up your Grandpa and Yajirobe cards now so you can
give him a little damage and stun him at the same time. When you run out of Grandpa
cards, use Chao-zu's Super Skill attack and stun him every turn if possible. For
the attacks, be sure to use Goku's Energy Ball to hit Vegeta for up to 135 HP damage.
Everyone else will attack normally for about 40 damage combined until Vegeta finds
himself a weak card in Defense.
Beware, however, Vegeta has some strong attacks. If any characters in your group die during this fight, they won't get the BP from defeating Vegeta, and
they won't be given a password to fight in the Budokai. Use Healing cards whenever
any character has lower than 300 HP. For some reason, Vegeta had a tendency to beat up Yamcha all the time, so I just took him out of the fight and didn't
attack with him.
Should you be successful by delivering a barage of Energy Ball attacks, use Mr. Popo's card to restore Goku's BE. Then, after what seems like forever,
Vegeta will fall. He will run away in a Spacepod, but the Z-Fighters sense a stronger force out in space. I guess they have to think of a reason for the
Z-Fighters to go to Namek to find the Dragonballs because Piccolo didn't die along with Yamcha, TenShinHan, and Chao-zu like in the anime series. Well,
you've beaten the game, and after getting your passwords, you can move onto Dragonball Z 2: Lord Frieza's Fury!
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